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AutoCAD 2006 3D

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Learn to control the many features of AutoCAD 3D including commands, objects, surfaces, and solids. Follow along with Kristen Kurland as she shows you how to manipulate backgrounds, light, material, and landscaping to your needs.




3 levels - 168 modules - 9 learning hours

 

Available Options

SINGLE USER: AutoCAD 2006 3D (3 levels)
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DVD-ROMs, e-Study Guides$149.00Add To Cart
1 YR ONLINE, e-Study Guides$149.00Add To Cart
CD-ROMs, e-Study Guides$149.00Add To Cart
MULTI USER: AutoCAD 2006 3D (3 levels)
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DVD-ROMs, e-Study Guides$298.00Add To Cart
CD-ROMs, e-Study Guides$298.00Add To Cart
For additional licensing options. pricing and information, call 877-752-3529
1 YR ONLINE, e-Study Guides$149.00Add To Cart

Course Instructor: Kristen Kurland

Kristen Kurland holds a joint faculty position at Carnegie Mellon University's Heinz School of Public Policy and Management and School of Architecture. She teaches Computer Aided Design (CAD), Building Information Modeling (BIM), Computer Aided Facilities Management (CAFM), and Geographical Information Systems (GIS). In addition to her technology courses, Kristenís work includes built environment, urban design, and health care issues. She also has a strong interest in distance education and has been teaching through this medium for many years.

She is also the president of a consulting firm and her clients include architects, engineers, hospitals, universities, corporations, and government agencies.

Course Outline

Level 1 Introduction

1.0 Controlling Views
  • 1.1 Viewports
  • 1.2 3D Viewports
  • 1.3 3D Viewports
  • 1.4 Vpoint Command (Tripod)
  • 1.5 Vpoint Command (Rotate)
  • 1.6 DDVpoint (3D) Command
  • 1.7 Vpoint Command (Vector Option)
  • 1.8 Other Preset Viewpoints
  • 1.9 Plan View
2.0 Thickness and Elevation
  • 2.1 Thickness Command
  • 2.2 Changing the Current Thickness
  • 2.3 Elevation Command
  • 2.4 Shortcut to Elevation & Thickness Control
3.0 Visualizing the Model
  • 3.1 Hide Command
  • 3.2 Shade Command
  • 3.3 Shadedge Variable
  • 3.3 Hidden Line Removal and Shade for Plots
4.0 Z Coordinates
  • 4.1 Entering 3D Coordinates
  • 4.2 Moving in the Z Direction
  • 4.3 3D Point Filters
5.0 User Coordinate System
  • 5.1 UCS ICON
  • 5.2 UCS Overview
  • 5.3 World UCS
  • 5.4 3 Point UCS
  • 5.5 Plan View and UCS
  • 5.6 UCS View
  • 5.7 UCS Object
  • 5.8 Saving the UCS
  • 5.9 Restoring the UCS
  • 5.10 UCS Dialog Box
6.0 3D Orbit
  • 6.1 Introduction to 3D Orbit Command
  • 6.2 Pan and Zoom in 3D Orbit
  • 6.3 Projection Mode
  • 6.4 Shading
  • 6.5 Camera Swivel and Distance
  • 6.6 Visual Aids
  • 6.7 Clipping Planes
  • 6.8 Continuous Orbit
7.0 Dynamic View and Perspective
  • 7.1 DView Camera Option
  • 7.2 DView Target Option
  • 7.3 Setting Camera Target with Points
  • 7.4 Setting Perspective Distance
  • 7.5 Turning Perspective Off
  • 7.6 Zooming in Dview
  • 7.7 Panning in Dview
  • 7.8 Clipping Objects
  • 7.9 Twisting Objects
  • 7.10 Hidden Line Removal
Level 2 Introduction

1.0 3D Model Objects
  • 1.1 Wire Frames
  • 1.2 Surfaces
  • 1.3 Solids
2.0 2D Solids and 3D Faces
  • 2.1 2D Solids
  • 2.2 2D Hatching
  • 2.3 3D Face
  • 2.4 Edge
  • 2.5 3D Invisible Face
  • 2.6 PFace
3.0 3D Surfaces
  • 3.1 3D Box
  • 3.2 Pyramid
  • 3.3 Wedge
  • 3.4 Dome
  • 3.5 Sphere
  • 3.6 Cone
  • 3.7 Torus
  • 3.8 Dish
  • 3.9 Mesh
4.0 Complex Surfaces
  • 4.1 Revolved Surface
  • 4.2 Suftab1 and Surftab2
  • 4.3 Tabulated Surfaces
  • 4.4 Ruled Surface
  • 4.5 Edge Surface
5.0 Solids
  • 5.1 Extrude
  • 5.2 Extrude with Taper
  • 5.3 Extrude Curves
  • 5.4 Extrude Along a Path
  • 5.5 Revolve
  • 5.6 Box Solid
  • 5.7 Sphere
  • 5.8 Isolines
  • 5.9 Facetres
  • 5.10 Cone
  • 5.11 Wedge
  • 5.12 Torus
6.0 3D Edits
  • 6.1 Rotate 3D
  • 6.2 Align
  • 6.3 Mirror 3D
  • 6.4 3D Array (Rectangular)
  • 6.5 3D Array (Polar)
7.0 Solid Composites
  • 7.1 Subtract
  • 7.2 Union
  • 7.3 Intersect
8.0 Modifying Solids
  • 8.1 Extruding Faces
  • 8.2 Tapered Faces
  • 8.3 Delete Faces
  • 8.4 Copy Faces
  • 8.5 Color Face
  • 8.6 Imprint
  • 8.7 Extrude Imprint to Create Openings
  • 8.8 Clean
  • 8.9 Shell
9.0 Enhancing the Draw Process
  • 9.1 Creating Sections
  • 9.2 Slice
  • 9.3 Create a SOLVIEW Viewport
  • 9.4 Create a 2D Section with Soldraw
  • 9.5 Create a 3D View Using UCS
  • 9.6 Create a SolProf
Level 3 Introduction

1.0 Rendering
  • 1.1 Render
  • 1.2 Render a Selection
  • 1.3 Render a Cropped Window
  • 1.4 Render without Dialog Box
  • 1.5 Render to File
  • 1.6 Print Screen
  • 1.7 Render to Render Window
  • 1.8 Light Scale Icon and Smoothing Angle
2.0 Materials
  • 2.1 Materials Command
  • 2.2 Materials Library
  • 2.3 Applying Materials with Attach
  • 2.4 Applying Materials by Layer
  • 2.5 Applying Materials by Color
  • 2.6 Complex Materials
  • 2.7 Adjusting Materials with Material Mapping
  • 2.8 New Materials
  • 2.9 Adjusting Material Appearances
  • 2.10 Advanced Material Options
3.0 Lights
  • 3.1 Point Light
  • 3.2 Spot Light
  • 3.3 Setting the Shadow Options in the Light Command
  • 3.4 Changing Shadow Options in Render Command
  • 3.5 Preferences
  • 3.6 Distant Light
4.0 Scenes
  • 4.1 Scene Command
  • 4.2 Adding a View to a Scene
5.0 Backgrounds
  • 5.1 Solid Background
  • 5.2 Gradient Background
  • 5.3 Image Background
  • 5.4 Merge Background
6.0 Landscaping
  • 6.1 Placing a New Landscape Object
  • 6.2 Editing an Existing Landscape Object
  • 6.3 Custom Landscape Library
7.0 Miscellaneous Render Commands
  • 7.1 Raytracing
  • 7.2 Set Antialiasing
  • 7.3 Adaptive Sampling
  • 7.4 Ray Tree Depth
  • 7.5 Change Subsampling Options
  • 7.6 Fog
  • 7.7 Render Statistics